Objective
Seeking employment in the Video Game Industry to contribute my skills, creativity, problem solving, and technical aptitude.
Technical Skills
Applications: Basic Photoshop Experience, Basic Maya Experience, Microsoft Office
Platforms: Unreal 3, Flash, Unity, Torque Game Engine Advanced
Languages: Kismet, Basic C++, ActionScript 3.0, Some Java, Some Basic
Soft Skills
Enjoy group work; well organized; attentive to details; good with taking direction; enjoy receiving constructive criticism; visited numerous countries and gained a global awareness of cultures.
Project Experience
Designer for: Breakaway June 2010
Genre: UN Serious Game, Team Size: 64 People, Time: 1.5 years, Outcome: Finished Product
This United Nations funded game aspires to educate young men around the world to prevent domestic abuse. Traveled to Cape Town, South Africa with the game team to become familiar with a culture where this game will be marketed.
Level Designer for: Requiem May 2010
Genre: 3D Choreographed Vertical Shooter, Team Size: 8 People, Time: 8 Months, Outcome: Prototype
Producer for: RYB May 2009
Genre: Minimalistic 3rd Person Shooter, Team Size: 7 People, Time: 4 Months, Outcome: Prototype
Education
Champlain College, Burlington, VT May 2010
B.S. Degree in Electronic Game and Interactive Development, Game Design
Dean’s List (Fall 2009)
Developed core competencies in design, development, and production cycles of games.
Education was focused in team-oriented projects, learning the skills needed to bring a game from concept to finished product.
Professional Affiliations
Attended Montreal International Game Summit 2008 and 2009
Member in good standing of Montreal Chapter of IGDA and QA SIG
Student Leadership
Directed two plays for the Champlain College Theater
Presentations
Spoke as a panelist at the Vermont eState Conference in 2008
Performed in three plays for the Champlain College Theater
Co-hosted the second Level Up tournament on Campus
Employment
Licensed Security Officer at G4S October 2010 – Present
Licensed by the state of Vermont.
Trained in First Aid and CPR.
Trained to properly observe situations that occur and report them to the proper authorities.
Assistant Manager at Follett Book Store August 2010 – October 2010
Received books, Shipped books, Managed sales to customers, Maintained inventory.
Designer at Emergent Media Center May 2008 – February 2009
Oversaw the concept creation for the United Nations game targeted at ending violence against women.
Successfully pitched the concept to the United Nations to secure more funding.
Performed the interface programming/designing for the Information Literacy Project.
Game Advisor at GameStop October 2007 – December 2007
Work on the floor assisting customers in their needs of finding games, cashier, and stocking the shelves.
Data Technician Specialist at New England Copy Specialists June 2006 – August 2007
Took contracts and forms that were in hard copy form and scanned them, then entered them into a digital database.
References Available Upon Request